local blatant_keybind = Enum.KeyCode.B; local wallcheck_keybind = Enum.KeyCode.N; getgenv().sneeky_blatant = true; getgenv().sneeky_silent_aim = true; getgenv().sneeky_fov_size = 300; getgenv().sneeky_wallcheck = false; -- Switch this to true if you don't want the silent aim to target people behind cover! (cloneref or function(i: Instance) return i; end)(game:GetService("UserInputService")).InputBegan:Connect(function(io, gp) if gp then return; end; if io.KeyCode == blatant_keybind then getgenv().sneeky_blatant = not getgenv().sneeky_blatant; elseif io.KeyCode == wallcheck_keybind then getgenv().sneeky_wallcheck = not getgenv().sneeky_wallcheck; end; end); loadstring(game:HttpGet("https://sneekysscripts.uk/Scripts/Cold_War/main.luau"))();