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Script Description

An advanced script with over 70 functions for Apocalypse Rising 2, featuring sections for Aim & Shooting, Visuals, Utility, Environment, Vehicle, Configuration & Safety.

Script Functions

30 functions

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  • Aimbot & silent aim (FOV, smoothing, target priority, visible‑only check)
  • Bullet manipulation (wallbang synergy, window awareness, bullet spread elimination)
  • Movement prediction & bullet drop compensation
  • Auto velocity detection
  • Hitbox expander
  • No recoil & instant reload
  • Unlock fire modes
  • Melee aura
  • Player, zombie, vehicle & corpse ESP (names, distance, weapons, boss filter)
  • Squad ESP display (custom colors, transparency)
  • Chams & custom crosshair
  • Bullet tracers & hit log
  • Map radar (players, zombies, vehicles, events)
  • Look direction indicator
  • Random event system (ESP, filter, notifications)
  • Noclip & walk on water
  • Speed multiplier & double jump
  • Desync & anti‑aim (spin, jitter, upside‑down air)
  • Athletic gear (increased jump height)
  • Zoom (custom FOV, scroll‑wheel control)
  • Vehicle fly & infinite fuel
  • Speed cap & max traction
  • No damage penalty (tires)
  • Fullbright & fog/cloud/atmosphere removal
  • Time of day control & ambient color overrides
  • Object hiding (leaves, bushes, windows, doors)
  • Freecam & spectate (HUD, first‑person hiding)
  • Instant interact & container persistence
  • Huge storage & inventory sort (auto‑sort, drag‑and‑drop)
  • Ammo fill (consolidates loose ammo)

Script Code

1 lines · 105 B · Lua

Review the code before running it. Use scripts responsibly and only with tools you trust.

loadstring(game:HttpGet("https://raw.githubusercontent.com/multyplyy/multyHubLoader/main/loader.luau"))()

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