Connect combat and monster catching in one continuous route. Auto Farm attacks selected wild monsters, while Auto Catch moves to monsters when they become catchable. Newly collected pets can then be equipped, healed, and fed before the next battle, replacing the need to manage every fight and capture separately.
Battle and Catch Route
Choose an enemy and targeting mode.
Set the maximum distance for finding farm targets.
Use Teleport to Target with an adjustable hover height.
Let Auto Farm attack at the selected delay.
When a catch opportunity appears, Teleport to Catchable moves to it and Auto Catch handles the attempt.
Find monster → Teleport → Attack
→ Catch opportunity → Capture → Improve pet team
Farm distance, attack timing, catching speed, and teleport height can be adjusted separately.
Fighting and catching are connected: wild monsters are battled first, then added to the collection when they can be captured.
Pet Team Management
Auto Equip Best Pet updates the active team from the owned collection. Auto Heal Pets keeps the selected pets ready for more battles, while Auto Feed Pets supports their progression.
Select a specific pet before healing or feeding.
Refresh the pet list after collecting new monsters.
Claim completed achievements automatically.
Use Monster ESP to locate monsters around the map.
Area | Main controls |
|---|
Farming | Enemy, target mode, distance, and attack delay |
Catching | Catch delay and teleport to catchable monsters |
Pets | Best-pet equip, healing, feeding, and pet selection |
Detection | Monster ESP |
Travel | Destination selection and direct teleport |
Movement Tools
Walk Speed, Infinite Jump, Noclip, and Fly make it easier to cross islands or reach monsters outside the normal path. Fly speed and walking speed remain adjustable, while the destination menu provides direct travel to selected areas.
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