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BobloScript Review

Partially working during our test

Tested by bebra · BobloScript editorial team · Oct 8, 2026

Test setup: PC · Potassium

Test coverage

All 4 listed features checked · See marks in Functions

Issues found

  • Get Pet — not working

Test notes

We tested on PC with Potassium. Infinity money, inf trophies, and inf spins all stacked extremely fast. Fortune-wheel spins piled up in huge amounts. Get Pet sent the request and did not put a pet in the inventory.

Known limitations

Get Pet did not grant a pet. Money, trophies, and spins all climbed very fast. Potassium on Windows only.

This reflects one test at a specific point in time, not an ongoing guarantee. How we test scripts

Description

  • Infinity Money
  • Inf Trophies
  • Inf Spins
  • Get Pet

Developer tested with

Windows

  • Potassium

Screenshots

1 image

Script Code

Raw Code

This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.

https://sirius.menu/rayfield

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()local ReplicatedStorage = game:GetService("ReplicatedStorage")local RunService = game:GetService("RunService")getgenv().InfMoneyEnabled   = falsegetgenv().InfTrophiesEnabled = falsegetgenv().InfSpinsEnabled   = falsegetgenv().PetName = "Unicorn"  -- Default pet namelocal InfMoneyConnection   = nillocal InfTrophiesConnection = nillocal InfSpinsConnection   = nillocal Window = Rayfield:CreateWindow({   Name = "Mr.SandMan's Climb to Space! Hub 💰🏆🌀🐾",   LoadingTitle = "Loading Exploits...",   LoadingSubtitle = "by Mr.Sandman - ALT ONLY",   ConfigurationSaving = {      Enabled = true,      FolderName = "SandManHub",      FileName = "ClimbToSpace_v1.3"   },   KeySystem = false})local MainTab = Window:CreateTab("Main", 4483362458)MainTab:CreateSection("Stats Spam")-- Inf Money ToggleMainTab:CreateToggle({   Name = "Inf Money",   CurrentValue = false,   Flag = "InfMoney",   Callback = function(Value)      getgenv().InfMoneyEnabled = Value      if Value then         Rayfield:Notify({Title = "Inf Money ON", Content = "Spamming +1,000,000,000 Coins", Duration = 3})         InfMoneyConnection = RunService.Heartbeat:Connect(function()            if getgenv().InfMoneyEnabled then               pcall(function()                  local args = { "Coin", 1000000000 }                  ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args))               end)               task.wait(0.08)            end         end)      else         if InfMoneyConnection then InfMoneyConnection:Disconnect() end         Rayfield:Notify({Title = "Inf Money OFF", Duration = 2})      end   end,})-- Inf Trophies ToggleMainTab:CreateToggle({   Name = "Inf Trophies",   CurrentValue = false,   Flag = "InfTrophies",   Callback = function(Value)      getgenv().InfTrophiesEnabled = Value      if Value then         Rayfield:Notify({Title = "Inf Trophies ON", Content = "Spamming +100,000,000,000 Trophies", Duration = 3})         InfTrophiesConnection = RunService.Heartbeat:Connect(function()            if getgenv().InfTrophiesEnabled then               pcall(function()                  local args = { "Trophy", 100000000000 }                  ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args))               end)               task.wait(0.08)            end         end)      else         if InfTrophiesConnection then InfTrophiesConnection:Disconnect() end         Rayfield:Notify({Title = "Inf Trophies OFF", Duration = 2})      end   end,})-- Inf Spins ToggleMainTab:CreateToggle({   Name = "Inf Spins",   CurrentValue = false,   Flag = "InfSpins",   Callback = function(Value)      getgenv().InfSpinsEnabled = Value      if Value then         Rayfield:Notify({Title = "Inf Spins ON", Content = "Spamming +1,000,000 Spins", Duration = 3})         InfSpinsConnection = RunService.Heartbeat:Connect(function()            if getgenv().InfSpinsEnabled then               pcall(function()                  local args = { "Spin", 1000000 }                  ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args))               end)               task.wait(0.08)            end         end)      else         if InfSpinsConnection then InfSpinsConnection:Disconnect() end         Rayfield:Notify({Title = "Inf Spins OFF", Duration = 2})      end   end,})MainTab:CreateSection("Get Pet")-- Pet Name InputMainTab:CreateInput({   Name = "Pet Name",   PlaceholderText = "Enter pet name (e.g. Unicorn, Rex, Space Bat)",   RemoveTextAfterFocusLost = false,   Callback = function(Text)      getgenv().PetName = Text      Rayfield:Notify({         Title = "Pet Updated",         Content = "Next Get Pet will use: " .. Text,         Duration = 2.5      })   end,})-- Get Pet ButtonMainTab:CreateButton({   Name = "Get Pet",   Callback = function()      pcall(function()         local args = { "Pets", getgenv().PetName }         ReplicatedStorage.Main.Data.RemoteEvents.UpdateInventory:FireServer(unpack(args))      end)      Rayfield:Notify({         Title = "Get Pet Attempted",         Content = "Sent request for: " .. getgenv().PetName .. "n(Click multiple times if needed)",         Duration = 4      })   end,})-- Utils Tablocal UtilsTab = Window:CreateTab("Utils")UtilsTab:CreateButton({   Name = "Destroy GUI",   Callback = function()      Rayfield:Notify({Title = "Destroying GUI...", Duration = 2})      task.wait(1.2)      Rayfield:Destroy()   end,})Rayfield:Notify({   Title = "Mr.SandMan's Climb to Space! Hub v1.3 Loaded",   Content = "Inf Money / Trophies / Spins + Pet Getter readynToggle what you want → good luck!",   Duration = 6})
Latest changeDescription added + screenshot15d ago

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