BobloScript.com

Deathrun RNG script: Remove Walls, Open Source

Published by bebraPublished May 19
Open in Roblox
14Views
4Copies
NeverUpdated

Description

Deathrun RNG script provides a simple but useful gameplay advantage by removing walls and obstacles throughout the map. This allows players to move through dangerous sections more easily and improve their chances of surviving the RNG-based deathrun challenges. The script is open source and lightweight, making it easy to execute and customize. By removing walls, players can bypass certain hazards, navigate faster, and reach the end of stages with less risk of being eliminated.

Functions

  • Remove Walls
  • Open Source
  • Obstacle Bypass
  • Fast Navigation
  • Easy Execution

Script Code

Raw Code
--[[⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⢀⢀⢀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⡴⠰⠞⠿⠛⠁⠓⠖⠲⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠆⢁⠶⠿⠇⠹⠁⠸⠷⠏⣈⡀⢰⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡁⠴⠛⢀⡀⠀⠀⢀⠀⠀⠀⠀⡀⠀⠀⠂⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⠀⢠⣴⣿⠀⠄⠈⠉⠀⠀⢀⠀⢻⡗⠀⠀⠐⠡⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⠒⢺⣿⣿⣆⠙⠄⢤⠠⠔⠘⢢⣞⠋⠀⢀⣰⣧⣬⡇⠀⠀⠀⠀⠀⠀⠀⠀⠈⠪⡅⠲⢿⢽⣿⣿⣶⣶⣦⣶⣿⠇⠴⠋⠍⢉⣹⣿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⠆⠁⠀⢈⠉⠹⣹⠈⠁⠀⠆⢰⢆⢀⣾⣾⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠃⠷⠀⠄⣤⡀⠀⣠⠠⣤⠄⠼⠟⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠁⠈⠀FOLLOW FOR MORE SCRIPTS]]local runWay = workspace:WaitForChild("RunWay")local function removeWalls(section)	for _, obj in pairs(section:GetDescendants()) do		if obj:IsA("BasePart") and obj.Name:lower() == "wall" then			obj:Destroy()		end	end	section.DescendantAdded:Connect(function(obj)		if obj:IsA("BasePart") and obj.Name:lower() == "wall" then			obj:Destroy()		end	end)endfor _, section in pairs(runWay:GetChildren()) do	removeWalls(section)endrunWay.ChildAdded:Connect(removeWalls)

Comments

Loading comments…