
The autofarm builds a repeatable combat loop around your selected target. Choose an enemy or boss, set the attack type and fist, then use Auto Enemy Farm or Auto Boss Farm to handle the fight.
Combat behavior can be adjusted with:
the player’s position around the target;
the distance maintained during attacks;
the delay between skill activations.
Auto Skill Z, Auto Skill X, Auto Skill C, and Auto Skill V automatically use the corresponding ability slots during farming.
Auto Chest Collection flies between available chests and collects their random rewards. You can change the flight speed and use the chest counter to track how many have been collected during the session.
Select an unlocked area for direct teleportation or choose an NPC to move straight to their location. These options reduce travel time when switching between enemies, bosses, shops, fighting-style teachers, and other progression points.
Adjustable player speed, jump power, and Noclip provide additional control while exploring the open world.
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