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Description

Kill Aura worked during our check and starts as soon as loader runs. It searches for nearest living player within 10 studs, skips targets protected by a ForceField, and attacks with your currently equipped sword. Source code is public, and there is no key step.

Simplicity is also its biggest downside. There is no interface or toggle, so you cannot enable or disable aura without stopping it or leaving your session. Range is fixed in code and has no circle, outline, or other visual indicator, which makes its boundary hard to judge during a fight. An on-screen range and one basic switch would make this much easier to control.

Functions

  • Kill Aura

Screenshots

1 image

Script Code

Raw Code

This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.

https://raw.githubusercontent.com/Lutosys/opensrc/refs/heads/main/swordfightreforgedkillaura.lua

loadstring(game:HttpGet("https://raw.githubusercontent.com/Lutosys/opensrc/refs/heads/main/swordfightreforgedkillaura.lua"))()
Latest changeScript publishedSep 1

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