

Description
The combat controls are built for fights in the Exclusion Zone. Set the aim area and target part first, then use visibility checks if you want the menu to focus on players in sight. Auto Fire can handle shooting when it detects a target.
Gun modifiers change how weapons handle during a fight, including recoil, spread, reload time, and firing speed. The player visuals help you keep track of opponents and their position around cover.
Movement and hitbox settings give you more ways to reposition or adjust how targets register. Start with the aim and weapon settings you need for the current fight instead of turning on every option at once.
Functions
33 functionsDeveloper tested with
Windows
Potassium
Script Code
This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.
https://api.luarmor.net/files/v4/loaders/a028f151621f2c1058b9b9076771fa6a.lua





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