Aim behavior can be changed before the loader starts. The fov value controls the target area. Set wallcheck to true when targets behind cover should be ignored.
The remaining options focus on gun behavior, not tycoon building. They cover weapon kick, bullet spread, firing delay, and available ammo. This keeps the combat changes together, while the two loader settings control how Silent Aim searches for targets.
Functions
Silent AimEnsures your shots consistently hit targets by redirecting bullets toward enemies without requiring perfect manual aim, making you a lethal force in any Hardpoint or Deathmatch.
No RecoilEliminates weapon kickback entirely, allowing you to maintain a steady line of fire and stay locked onto your targets during intense tactical engagements.
No SpreadRemoves bullet deviation, ensuring every round travels exactly where your crosshair is pointed for pinpoint accuracy across long distances.
Infinite FirerateMaximize your damage output by removing the delay between shots, turning any weapon in your military arsenal into a high-speed suppression tool.
Infinite AmmoProvides a bottomless magazine, allowing you to sustain fire against tanks and helicopters without ever needing to stop for a reload.
Script Code
This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.
1getgenv().fov= 300;2getgenv().wallcheck= false; -- Switch this to true if you don't want the silent aim to target people behind cover!3loadstring(game:HttpGet("https://raw.githubusercontent.com/sneekygoober/Warfare-Tycoon-Script/refs/heads/main/main.luau"))();
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