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Reach players with keyless, universal, or place-specific scripts.
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Reach players with keyless, universal, or place-specific scripts.


This script helps you survive easier in Da Murderer by showing important players and making hits easier to land. It can reveal who the killer and sheriff are, expand player hitboxes, and draw lines to dropped guns so you can find them faster. Useful for tracking players, reacting quicker, and getting an advantage during rounds.
1local Players = game:GetService("Players")2local RunService = game:GetService("RunService")3local LocalPlayer = Players.LocalPlayer4local Camera = workspace.CurrentCamera5local Highlighted, Named = {}, {}6local Roles = {7 murderer = {keys={"knife"}, fill=Color3.fromRGB(220,30,30), out=Color3.fromRGB(255,80,80)},8 sheriff = {keys={"gun","sheriff"}, fill=Color3.fromRGB(30,100,220), out=Color3.fromRGB(80,160,255)},9}10local function new(class, parent, props)11 local instance = Instance.new(class, parent)12 for k, v in pairs(props or {}) do instance[k] = v end13 return instance14end15local Gui = new("ScreenGui", LocalPlayer.PlayerGui, {ResetOnSpawn=false, IgnoreGuiInset=true})16local Murderers = new("TextLabel", Gui, {Size=UDim2.new(0,300,0,80), Position=UDim2.new(0.5,-310,1,-100), BackgroundTransparency=1, TextColor3=Color3.fromRGB(255,80,80), Font=Enum.Font.GothamBold, TextScaled=true, Text="Murderer Listn-", TextXAlignment=Enum.TextXAlignment.Left})17local Sheriffs = new("TextLabel", Gui, {Size=UDim2.new(0,300,0,80), Position=UDim2.new(0.5,10,1,-100), BackgroundTransparency=1, TextColor3=Color3.fromRGB(80,160,255), Font=Enum.Font.GothamBold, TextScaled=true, Text="Sheriff Listn-", TextXAlignment=Enum.TextXAlignment.Left})18local Dropped = Drawing.new("Line"); Dropped.Color = Color3.fromRGB(255,200,0); Dropped.Thickness = 2; Dropped.Visible = false19local function Role(player)20 for role, config in pairs(Roles) do21 for _, source in ipairs({player.Backpack, player.Character}) do22 if source then for _, tool in ipairs(source:GetChildren()) do if tool:IsA("Tool") then for _, keyword in ipairs(config.keys) do if tool.Name:lower():find(keyword) then return role, config end end end end end23 end24 end25end26local function ClearHighlight(player) if Highlighted[player] then Highlighted[player]:Destroy() Highlighted[player] = nil end end27local function ClearAll(player) ClearHighlight(player) if Named[player] then Named[player]:Destroy() Named[player] = nil end end28local function Update(player)29 local char = player.Character30 local head = char and char:FindFirstChild("Head")31 local disguiseName = char and char:GetAttribute("DisguiseName")32 if not head or not disguiseName or disguiseName == "" then if Named[player] then Named[player]:Destroy() Named[player] = nil end return end33 if not Named[player] or not Named[player].Parent then34 local bb = new("BillboardGui", Gui, {Size=UDim2.new(0,200,0,40), StudsOffset=Vector3.new(0,3,0), AlwaysOnTop=true, Adornee=head, Enabled=true})35 new("TextLabel", bb, {Name="Label", Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, TextColor3=Color3.fromRGB(255,255,255), TextStrokeTransparency=0, TextStrokeColor3=Color3.fromRGB(0,0,0), Font=Enum.Font.GothamBold, TextScaled=true, ZIndex=10})36 Named[player] = bb37 end38 Named[player].Adornee, Named[player].Enabled, Named[player].Label.Text = head, true, disguiseName39end40RunService.Heartbeat:Connect(function()41 local murderers, sheriffs = {}, {}42 for _, player in ipairs(Players:GetPlayers()) do43 if player == LocalPlayer then continue end44 Update(player)45 local role, config = Role(player)46 if role then47 if role == "murderer" then table.insert(murderers, player.Name) end48 if role == "sheriff" then table.insert(sheriffs, player.Name) end49 if not (Highlighted[player] and Highlighted[player].Parent) then50 ClearHighlight(player)51 Highlighted[player] = new("Highlight", player.Character, {DepthMode=Enum.HighlightDepthMode.AlwaysOnTop, FillColor=config.fill, OutlineColor=config.out, FillTransparency=0.45, Adornee=player.Character})52 end53 else ClearHighlight(player) end54 end55 Murderers.Text = "Murderer Listn" .. (#murderers > 0 and table.concat(murderers, "n") or "-")56 Sheriffs.Text = "Sheriff Listn" .. (#sheriffs > 0 and table.concat(sheriffs, "n") or "-")57 local target = workspace:FindFirstChild("DroppedRevolver") and workspace.DroppedRevolver:FindFirstChild("BodyAttach")58 local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")59 if target and hrp then60 local to, onScreen = Camera:WorldToViewportPoint(target.Position)61 local from = Camera:WorldToViewportPoint(hrp.Position)62 Dropped.Visible = onScreen63 if onScreen then Dropped.From = Vector2.new(from.X, from.Y) Dropped.To = Vector2.new(to.X, to.Y) end64 else Dropped.Visible = false end65end)66Players.PlayerRemoving:Connect(ClearAll)67Players.PlayerAdded:Connect(function(player) player.CharacterRemoving:Connect(function() ClearAll(player) end) end)68for _, player in ipairs(Players:GetPlayers()) do player.CharacterRemoving:Connect(function() ClearAll(player) end) end69local function Hitbox(c) if Players:GetPlayerFromCharacter(c) == LocalPlayer then return end local h = c:WaitForChild("HumanoidRootPart") h.Size = h.Size + Vector3.new(3,0,3) h.Transparency = 1 h.CanCollide = false end70for _, p in ipairs(Players:GetPlayers()) do p.CharacterAdded:Connect(Hitbox) if p.Character then Hitbox(p.Character) end end71Players.PlayerAdded:Connect(function(p) p.CharacterAdded:Connect(Hitbox) end)
Da' MurdererBy Da' Murderer
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