

BobloScript Review
Reviewed by bebra · Oct 8, 2026
PC · Potassium
Test coverage
14 of 18 listed features checked
Issues found
- Anti-Tackle — not working
- Auto-Tackle — not working
Test notes
We tested on PC with Potassium. Aimbot and triggerbot held and attacked as catchers. Anti-tackle and auto-tackle did not respond. When the first aimbot target changed, the lock did not follow the new runner cleanly.
Known limitations
Aimbot kept the first runner and did not switch cleanly when that runner changed. ESP, HUD, FOV, and the dodge/tackle sliders were not checked on their own. Tested on Potassium for Windows only.
This reflects one test at a specific point in time, not an ongoing guarantee. What does this mean?
Description
Aimbot holds a runner inside the FOV. Triggerbot attacks when that runner sits on the crosshair. Both are built for catchers.
Marks
Role ESP paints catchers, runners, and ghosts as different colors. Lives and distance are extra lines on a mark.
Threat rings sit under catchers. Cooldown HUD shows the timers on screen.
Aim
Visibility check skips anyone behind cover. FOV circle is the ring on screen. Aim FOV is how wide that ring is. Smoothing slows the pull so the camera doesn't snap.
Tackle
Anti-tackle dodges a diving catcher. Dodge distance is how far that step is. Dodge cooldown is the wait before the next step.
Auto-tackle dives a runner. Extra tackle reach is how far that dive connects. Tackle cooldown is the wait before the next dive.
Functions
18 functionsDeveloper tested with
Windows
Potassium
Doesn't work
Windows
Solara
Xeno
Screenshots
3 imagesScript Code
This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.
https://raw.githubusercontent.com/bobloscript/scripts/refs/heads/main/HussValley




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