
Loot Up!NO KEYCombat and progression stay connected instead of working as separate tools. Auto Attack repeats attacks within the area set by Radius, while Auto Upgrade STR runs the strength upgrade action without repeated menu input. The useful difference is this combination of range-based combat and automatic stat growth: enemy fights are part of Loot Up’s loot-and-upgrade cycle, so both controls support the same progression path. The attack area remains adjustable instead of using one fixed radius for every location.
Auto Attack is the main farming function, with Radius defining the area used to reach enemies. The supplied controls do not specify target priority, boss selection, attack timing, or automatic loot collection, so these behaviors are not assumed.
Noclip removes normal collision with solid objects. It can be combined with the movement controls when travelling around combat areas, but it does not provide automatic navigation by itself.
WalkSpeed adjusts regular movement speed.
JumpPower changes jump strength.
Hip Height changes the character’s height above the ground.
World 2, World 3, World 4, World 5, and World 6 provide separate navigation controls for the game’s world areas.
The world controls should be treated as travel options for areas already available to the player, not as a way to bypass world requirements.
Fly Speed adjusts the related speed value, but the listed functions do not include a separate control that enables flight.
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