
Multicrew Tank CombatNO KEYMost of the menu is built around the gunner and commander side of a tank fight. It groups target information with aim-related controls. Driving and loading remain separate crew jobs. Camera, movement, and weapon settings form a smaller group outside that core.
The page has no Lua code or raw source to inspect.
Only the menu labels can be confirmed. They show the areas each option targets, but not the exact aiming method, target-size change, weapon edits, or other limits.
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