
DONT SPLASHNO KEY

DONT SPLASHNO KEYTested by bebra · BobloScript editorial team · Oct 31, 2026
Test setup: PC, Mobile · Potassium, Delta
All 25 listed features checked
No failures found.
We tested on PC with Potassium and on mobile with Delta. The room 9 code worked and copied correctly. The room 7 recorder captured the light sequence correctly. The radar, alarm and safe-platform filter worked. Speed Boost worked but can cause interference during play.
Speed Boost can cause issues during play.
This reflects one test at a specific point in time, not an ongoing guarantee. How we test scripts
Set the warning distance before crossing a room. The proximity alarm gives you a beep when the nearest monster enters that range, with an optional red screen flash. Use the room readouts to compare threats along your route.
The door helper reads the digits on the room 9 pillars. If the code is still missing, approach the pillars so their digits load. In room 7, run the recorder before the light sequence starts; reset it when you need a fresh recording.
Use the distance limit and object categories to control how much ESP is visible. The highlight budget is a usage display. Fill and box opacity have separate controls.
Windows
Android
iOS
macOS
Windows
This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.
https://raw.githubusercontent.com/bobloscript/robscript/refs/heads/main/DONTSPLASH
1loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/robscript/refs/heads/main/DONTSPLASH", true))()by Bacon Theory · 1 script · 4 views
Browse
Script Types
Tools
Community
Comments
Loading comments…